Redirigiendo al acceso original de articulo en 24 segundos...
ARTÍCULO
TITULO

Mobile Technologies and its Impact â?? An Analysis in Higher Education Context

Seibu Mary Jacob    
Biju Issac    

Resumen

The technology of internet and wireless networks conceived the revolutionary concept of mobile learning or m-learning. Mobile learning through wireless enabled laptops within a university campus can make use of the learning management system that is already available through internet or intranet. Without restrictions within the four walls of computer labs or library, students can now access the learning resources anywhere in the campus where wireless access points or hotspots are located. We briefly investigate on the mobile learning concepts and also expand briefly on different wireless technologies, eventually emphasizing on a secure 802.11 network. Later an analysis of the student perceptions on mobile learning is presented through a survey and the future trends were discussed in conclusion.

 Artículos similares

       
 
Hyounhee Koo, Changho Ryoo and Wooseong Kim    
The growing significance of ubiquitous 6G connectivity within the maritime sector is a consequence of its evolution into an era characterized by the adoption of autonomous ships. This evolution necessitates the development of adaptable communication capa... ver más

 
Martin Balá?, Kristína Kováciková, Juraj Vaculík and Martina Kováciková    
The goal of this paper is to propose a smart airport solution, which is customer-oriented and suitable for an airport at the beginning of the process of digitization. Such a solution is represented by a mobile application, which allows the airport to pro... ver más
Revista: Aerospace

 
Christos Goumopoulos, Emmanouil Drakakis and Dimitris Gklavakis    
The GAME2AWE platform aims to provide a versatile tool for elderly fall prevention through exergames that integrate exercises, and simulate real-world environments and situations to train balance and reaction time using augmented and virtual reality tech... ver más
Revista: Computers

 
Francesco Calimeri, Nicola Leone, Giovanni Melissari, Francesco Pacenza, Simona Perri, Kristian Reale, Francesco Ricca and Jessica Zangari    
In the last few years, we have witnessed the spread of computing devices getting smaller and smaller (e.g., Smartphones, Smart Devices, Raspberry, etc.), and the production and availability of data getting bigger and bigger. This work presents DLV-EE, a ... ver más
Revista: Algorithms

 
Ilias Logothetis, Myron Sfyrakis and Nikolaos Vidakis    
Contemporary software applications have shifted focus from 2D representations to 3D. Augmented and Virtual Reality (AR/VR) are two technologies that have captured the industry?s interest as they show great potential in many areas. This paper proposes a s... ver más
Revista: Information