Resumen
This paper proposes a framework that allows 3D freeform manipulation of a face in live video. Unlike existing approaches, the proposed framework provides natural 3D manipulation of a face without background distortion and interactive face editing by a user?s input, which leads to freeform manipulation without any limitation of range or shape. To achieve these features, a 3D morphable face model is fitted to a face region in a video frame and is deformed by the user?s input. The video frame is then mapped as a texture to the deformed model, and the model is rendered on the video frame. Because of the high computational cost, parallelization and acceleration schemes are also adopted for real-time performance. Performance evaluation and comparison results show that the proposed framework is promising for 3D face editing in live video.