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Inicio  /  Geosciences  /  Vol: 7 Par: 4 (2017)  /  Artículo
ARTÍCULO
TITULO

3D Point Clouds in Archaeology: Advances in Acquisition, Processing and Knowledge Integration Applied to Quasi-Planar Objects

Florent Poux    
Romain Neuville    
Line Van Wersch    
Gilles-Antoine Nys and Roland Billen    

Resumen

Digital investigations of the real world through point clouds and derivatives are changing how curators, cultural heritage researchers and archaeologists work and collaborate. To progressively aggregate expertise and enhance the working proficiency of all professionals, virtual reconstructions demand adapted tools to facilitate knowledge dissemination. However, to achieve this perceptive level, a point cloud must be semantically rich, retaining relevant information for the end user. In this paper, we review the state of the art of point cloud integration within archaeological applications, giving an overview of 3D technologies for heritage, digital exploitation and case studies showing the assimilation status within 3D GIS. Identified issues and new perspectives are addressed through a knowledge-based point cloud processing framework for multi-sensory data, and illustrated on mosaics and quasi-planar objects. A new acquisition, pre-processing, segmentation and ontology-based classification method on hybrid point clouds from both terrestrial laser scanning and dense image matching is proposed to enable reasoning for information extraction. Experiments in detection and semantic enrichment show promising results of 94% correct semantization. Then, we integrate the metadata in an archaeological smart point cloud data structure allowing spatio-semantic queries related to CIDOC-CRM. Finally, a WebGL prototype is presented that leads to efficient communication between actors by proposing optimal 3D data visualizations as a basis on which interaction can grow.